![]() To make the things more interesting, in KoH2:S we have added one component – kingdom levies, which represents the capability of a kingdom to train and arm new soldiers quickly. Let’s have a closer look on what it takes to prepare and maintain an army and how size and power can vary from army to army, even though all marshals can lead 8 squads.įans of the original KoH game will find the army recruitment similar in KoH2:S – each squad requires gold (kingdom resource), as well as population and food (province resources). Today it is time to finally revisit and expand on that topic. Hello friends and welcome to the 27th DevDiary for “Knights of Honor II: Sovereign”! Back in our 5th DevDiary, we talked about Marshals and Armies. Now I'm unsure what status give, but if they give gold, go for it.DevDiary 27 - Army Recruitment and Supply ![]() Where you do not produce soldiers, try to keep food generation low (as they will be quite useless). Go for what produces the most gold, it allows access to a big court and will ease relations. ![]() (You could also send the archers, or heavy crossbowmen in this case, from your best town to other towns with a marshall) Walls always tend to be useful, fletcher is useful until your castle is filled with archers, then it's no longer useful. Go for the best cities if you are not in desperate need of soldiers, but are saving them for later and go for border cities if you are in need of soldiers. Just go for gold and produce the soldiers in the best cities and the border regions. No matter the riot risk, it's always useful to have a fast army (that only consists of horsemen, preferably teutonic knights as they are the fastest that are second to strongest) so you can get to rebels as soon as possible. you need a quarry to mine for marble to make statues, Quarries are a -5 on Happyness, statues give you a +2 happieness and i thing plus 10 Gold or something another, it helps your Gold Input in that Provance, always build buildings that have a possitive outcome on your provance, look at what the building does, and if it makes more gold, or produces more Food, or Piety, or allows you to build better troops, then make it Piety is used to buy Kingdom power, that increases gold and standing in the world, you may want a Clergy to Convert all the Provences to your religion so they dont get pissed at you,īooks are really not nessisary, but having a good influx is important Soldiers defend your home lands, and take over land, by the mid to late area of the game you will have 7 to 8 marshells, Gold buys all things, thats is what makes the would turnįood is what keeps your Armies moving, helps you build troops, fill food wagons (helps moral) when i have enough castles i start making each castle to turn out Powerful Troops, and some turn out really good structures that out put Items with bonues, It really balls down to 5 major points, GOLD, FOOD, SOLDIERS, PIETY, BOOKS, and what ever keeps your people as happy as possible. Ok the more castles you have the better, build buildings that increase Gold, but always build a wall, and a sword smith and fletcher.
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